From acbf55e56ad358b895dbc959adf977b5e2336cd1 Mon Sep 17 00:00:00 2001 From: Lanius Trolling Date: Thu, 26 Dec 2024 15:56:36 -0500 Subject: [PATCH] Disable 3d mesh panning --- src/main/resources/static/init.js | 1 + src/main/resources/static/mesh.js | 1 + 2 files changed, 2 insertions(+) diff --git a/src/main/resources/static/init.js b/src/main/resources/static/init.js index 0ce652b..ba2f040 100644 --- a/src/main/resources/static/init.js +++ b/src/main/resources/static/init.js @@ -946,6 +946,7 @@ const renderer = new THREE.WebGLRenderer({"canvas": canvas, "antialias": true}); const controls = new THREE.OrbitControls(camera, canvas); + controls.enablePan = false; function render() { controls.update(); diff --git a/src/main/resources/static/mesh.js b/src/main/resources/static/mesh.js index e6c0c2b..9ab3afa 100644 --- a/src/main/resources/static/mesh.js +++ b/src/main/resources/static/mesh.js @@ -29,6 +29,7 @@ const renderer = new THREE.WebGLRenderer({"canvas": canvas, "antialias": true}); const controls = new THREE.OrbitControls(camera, canvas); + controls.enablePan = false; function render() { controls.update(); -- 2.25.1