From 2915f88dfb40705d5b09c8bd5895a7e94f13ec4e Mon Sep 17 00:00:00 2001 From: Lanius Trolling Date: Fri, 24 Feb 2023 12:30:43 -0500 Subject: [PATCH] Optimize model loading 2 --- src/main/resources/static/init.js | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/main/resources/static/init.js b/src/main/resources/static/init.js index c4bfeff..b6d8673 100644 --- a/src/main/resources/static/init.js +++ b/src/main/resources/static/init.js @@ -67,10 +67,13 @@ }); window.addEventListener("load", function () { + const mtlLoader = (new THREE.MTLLoader()).setPath("/assets/meshes/").setResourcePath("/assets/meshes/"); + const objLoader = (new THREE.OBJLoader()).setPath("/assets/meshes/").setResourcePath("/assets/meshes/"); + async function loadObj(modelName) { - const mtlLib = await (new THREE.MTLLoader()).setPath("/assets/meshes/").setResourcePath("/assets/meshes/").loadAsync(modelName + ".mtl"); + const mtlLib = await mtlLoader.loadAsync(modelName + ".mtl"); mtlLib.preload(); - return await (new THREE.OBJLoader()).setPath("/assets/meshes/").setResourcePath("/assets/meshes/").setMaterials(mtlLib).loadAsync(modelName + ".obj"); + return await objLoader.setMaterials(mtlLib).loadAsync(modelName + ".obj"); } // Mesh viewing -- 2.25.1