Improve ship generation
authorTheSaminator <TheSaminator@users.noreply.github.com>
Sat, 12 Feb 2022 16:29:49 +0000 (11:29 -0500)
committerTheSaminator <TheSaminator@users.noreply.github.com>
Sat, 12 Feb 2022 16:29:49 +0000 (11:29 -0500)
src/jvmMain/kotlin/starshipfights/data/admiralty/admirals.kt

index 7584fde3775e3dc727e1c81e40b174296af69a4b..8abea3c17fdaf101ffd70c71af9ae41c7e7621d8 100644 (file)
@@ -120,7 +120,7 @@ fun generateFleet(admiral: Admiral): List<ShipInDrydock> = ShipWeightClass.value
                if (shipTypes.isEmpty())
                        emptyList()
                else
-                       (0 until ((admiral.rank.maxShipWeightClass.rank - swc.rank) * 2 + 1).coerceAtLeast(0)).map { i ->
+                       (0 until ((admiral.rank.maxShipWeightClass.rank - swc.rank + 1) * 2).coerceAtLeast(0)).map { i ->
                                shipTypes[i % shipTypes.size]
                        }
        }