val rank = battleInfo.size.minRank
return GameState(
- GameStart(
+ start = GameStart(
battleWidth, battleLength,
PlayerStart(
generateFleet(guestFaction, rank, GlobalSide.GUEST)
)
),
- InGameAdmiral(
+ hostInfo = InGameAdmiral(
id = Id(GlobalSide.HOST.name),
user = InGameUser(
id = Id(GlobalSide.HOST.name),
faction = hostFaction,
rank = rank
),
- InGameAdmiral(
+ guestInfo = InGameAdmiral(
id = Id(GlobalSide.GUEST.name),
user = InGameUser(
id = Id(GlobalSide.GUEST.name),
faction = guestFaction,
rank = rank
),
- battleInfo
+ battleInfo = battleInfo
)
}