Change radii
authorTheSaminator <thesaminator@users.noreply.github.com>
Mon, 4 Jul 2022 15:48:16 +0000 (11:48 -0400)
committerTheSaminator <thesaminator@users.noreply.github.com>
Mon, 4 Jul 2022 15:48:16 +0000 (11:48 -0400)
src/jsMain/kotlin/net/starshipfights/campaign/space_render.kt

index e8b74b6db39ff35d2b6af636aecc96c641b682e0..15f149fdbb4b6c0dbf00e2e4f1f49b46b61e8180 100644 (file)
@@ -53,7 +53,7 @@ object CampaignResources {
                                        CampaignScaling.toWorldPosition(bEdge),
                                ),
                                1,
-                               0.24,
+                               0.25,
                                4,
                                false
                        )
@@ -343,7 +343,7 @@ object CampaignResources {
                }
                
                starSystem = CustomRenderFactory { (ssId, starSystem) ->
-                       val torusGeom = TorusGeometry(CampaignScaling.toWorldLength(starSystem.radius), 0.25, 4, 64)
+                       val torusGeom = TorusGeometry(CampaignScaling.toWorldLength(starSystem.radius), 0.4, 4, 64)
                        val torusMat = MeshBasicMaterial(configure {
                                color = (starSystem.holder?.mapColor ?: IntColor(255, 255, 255)).to3JS()
                        })